Sunday, March 22, 2026

Implementation of Interrogation Room-

Interrogation Scene:

This blog will go over the first two pillars of the interrogation scene, as well as how they will change in the film.

Changes:

Before this post goes into full detail, a few things had changed behind the scenes. The change is to the second scene story. This occurred due to the editor noticing the film was way too similar to a trailer when putting it all together. For the integrity of the film, the decision was made to cut the scene with the quick cuts to each of the talents in an interrogation room. I will say this right now not all of the shot were taken due to the talents having to leave early so her are the two shots I took so here are the first stills.

Scene 2 Shot 1

The shot is the beginning of the conversation and the transition of power by starting at a high angle low level to make it show the power dynamic from her telling the story of the event. I would like to point something out with the background it is split in half, which could mean a fragile story (a happy accident). This scene follows all the requirements were not stated in the Interrogation Scene-Planning post (but the practice of the images was the basis for the requirements, but) they include:

  • Low Level
  • High Angle
  • Center frame 

Scene 2 Shot 1

Scene 2 Shot 2

This shot shows the detective thinking about the story and follow up questions, he does not currently have the power to find the murder as seen in the low angle, high level shot and center frame. This will change as the person with the power (the detective,) plays their cards throughout the film. This change will come after all the people will be interrogated and he begins to deduce who the murder could be but, drags it out. 
Scene 2 Shot 2

Overall:

This scene from what I took so far has been good. The practice of application with the talent, was helpful for making and perfecting the shots; like before "I am happy with the shots", this only has a few problems that are due to a lack of videos and audio.

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Final Cut